Eternal Doom IV: Return from Oblivion

Eternal Doom IV: Return from Oblivion is a hub-oriented episode WAD for Doom II and the ZDoom source port that was released in January 2008. This TeamTNT release followed on the third installment of Eternal Doom with a 7-map demo, and reuses some of its resources, but the intended full megawad never materialized.

The demo release of Eternal Doom IV was awarded a Cacoward in 2008.

Custom monsters
Eternal Doom IV includes a sizable roster of new monsters:
 * Bazooka zombie
 * A former human wielding a shoulder-mounted rocket launcher. They are quite prone to blowing themselves up. It has 50 health points.


 * Snake imp
 * A green, serpentine imp who fires fast-moving green projectiles. It has 100 health points.


 * Dark imp
 * An imp whose darkened skin helps it sneak up on targets and blast them with a constant stream of ball lightning. It has 120 health points


 * Imp warlord
 * An armored imp with several attacks, like a volley of 2 yellow fireballs, 1 homing yellow fireball, and a volley of 5 green bolts. It can also block attacks with its shield and summon familiars. It has 180 health points.


 * Bat familiar
 * A bat who flies over to melee its target. It has 10 health points.


 * Dragon familiar
 * A tiny red dragon who breathes fire at the player. It has 25 health points.


 * Hell warrior
 * A peach-skinned Hell knight who blocks shots with a shield when they enter their pain state. It has 400 health points.


 * Eternal Doom pain elemental
 * The standard pain elemental, but with added attacks (a volley of 2 red skulls and a volley of 2 homing yellow fireballs) and leaving behind a small burst of fire on death instead of releasing lost souls. It has 400 health points.


 * Rail spider
 * An arachnotron who wields a railgun instead of a plasma rifle. It has 500 health points.


 * Arachnophyte
 * A spiderdemon who traded her legs for rocket-powered flight. She has 500 health points.


 * Abstractpain
 * A green-skinned cacodemon who shoots super-fast projectiles in three ways (a normal shot, a volley of 3, and a charge shot where it turns yellow and fires in a half-circle). They have 1600 health points.

Levels

 * by Rex Claussen
 * by Rex Claussen
 * by Rex Claussen
 * by Chris Couleur
 * by Chris Couleur
 * by Chris Couleur
 * by Esa Repo (Espi)

Soundtrack

 * MAP08: no music
 * MAP09: no music
 * MAP10: no music
 * MAP11: "DETH Bells" by Rich Nagel
 * MAP12: "Impending Death" by Rich Nagel
 * MAP13: "Eternal DOOM" by Rich Nagel
 * MAP27: "The Demon's Dead" by Robert Prince